Welcome to the Darkness and Flame: Enemy in Reflection WalkthroughA journey into the mirror world unleashes a powerful villain!Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we're pretty sure you'll find what you're looking for here.This document contains a complete Darkness and Flame: Enemy in Reflection game walkthrough featuring annotated screenshots from actual gameplay!We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.This walkthrough was created by prpldva, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.
Walkthrough Menu
- General Tips
- Chapter 1: Alice's Room
- Chapter 2: Road
- Chapter 3: Cabin
- Chapter 4: Albert's House
- Chapter 5: Gorgon's Crypt
General Tips
- This is the official guide for Darkness and Flame: Enemy in Reflection.
- This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. This guide will not show HOP solutions. It will identify the location of the HOP and the inventory item acquired.
- This guide will show solutions for non-random puzzles. Please read the in-game instructions for each puzzle.
- In this game, you will sometimes have to select the new scene to trigger dialog, cut-scenes, or tasks prior to interacting with the scene.
Chapter 1: Alice's Room
- Move pillows; take RIBBON (A).
- Open drawer; take HAIRPIN (B).
- Take POSTER (C).
- Place POSTER (D).
- Use HAIRPIN (E).
- Select poster; take BROKEN KEY (F).
- Restore BROKEN KEY; add RIBBON; earn KEY.
- Use KEY; turn handle (E).
- Go forward.
- Play HOP; earn PARTS KIT (G).
- Select PARTS KIT; select 1-14 (H); earn BEE.
- Select (I).
- Place BEE (J).
- Select Kx3-L-Kx5-L-K-L-Kx7-Jx2-K-J-K.
- Take CRYSTAL (M).
- Take MATCHES and TWEEZERS; turn knob (N).
- Replace CRYSTAL (O).
- Go right.
- Talk; earn KEY (P).
- Use TWEEZERS; earn HINT (Q).
- Use TWEEZERS; take SPATULA and LADLE (R).
- Use SPATULA and open window; take 1/4 GLASS SPHERES and SPOON (S).
- Walk down 2x.
- Take LADDER (A).
- Place HINT; select (B).
- Solution (C).
- Take 1/2 PUZZLE PIECE and HINT (D).
- Go forward.
- Place LADDER (E).
- Use SPOON; earn 2/3 GLASS SPHERES (F).
- Place KEY; select 1-4 (G).
- Place HINT; solution (H).
- Go forward.
- Move rocks; take 1st HORSESHOE (I).
- Take BRICK (J).
- Take 2nd HORSESHOE; use BRICK (K).
- Take RAKE, HORSE COLLAR, and HAMMER (L).
- Use RAKE; remove moss; take 2/2 PUZZLE PIECE (M).
- Walk down, right.
- Place PUZZLE PIECE; move 1-10 (N).
- Take KNIFE (O).
- Walk down.
- Use KNIFE; earn BRIDLE (P).
- Go forward.
- Select (A); place 1st HORSESHOE.
- Select nails (B); use HAMMER (A).
- Select (C); place 2nd HORSESHOE.
- Select nails (B); use HAMMER (C).
- Place HORSE COLLAR and BRIDLE (D).
- Select (E-F).
- Use LADLE and KNIFE; earn LADLE FULL OF RESIN (G).
- Go Kitchen.
- Place LADLE FULL OF RESIN (H); select knob (I); use MATCHES (J).
- Take MEDALLION (K).
- Walk down, forward.
- Use MEDALLION; take diary and GATE HANDLE (L).
- Place GATE HANDLE (M).
- Select both gate handles.
- Solution move O up-N right-O down, left-N down, left-P up, right, down-Q up-P left-N down-P right, up-Q right, down, right.
- Go left.
- Take CLAY (A).
- Select (B).
- Go left.
- Take 1st BEAR FIGURINE (C).
- Take HOOK (D).
- Select (E).
- Use KNIFE; earn DULL KNIFE (F).
- Open cabinet; take LUBRICANT (G).
- Walk down.
- Use HOOK; earn TIED-UP PACKAGE (H).
- Open TIED-UP PACKAGE; take 2nd BEAR FIGURINE and RAG.
- Use LUBRICANT; open latch; take SKI and HOE (I).
- Use SKI; take MOUSETRAP (J).
- Go left.
- Place 2 BEAR FIGURINE; take STAIN REMOVER (K).
- Walk down.
- Use RAG, STAIN REMOVER, and CLAY; take CAST and LEVER (L).
- Go left.
- Place and select LEVER (M).
- Set rollers as shown; move (O-P)-(Q-R)-(S-T).
- Take papers and KEY (U).
- Walk down 2x; go right, left.
- Take 1/10 WOOD (A).
- Go down.
- Take 2/10 WOOD (B).
- Go right.
- Take 3/10 wood (C).
- Go right.
- Remove moss; take 4/10 WOOD (D).
- Go right.
- Use (E-F); earn 5/10 WOOD.
- Go forward.
- Take 6/10 WOOD (G).
- Walk down 2x; go left.
- Use (H-I); earn 7/10 WOOD.
- Go forward.
- Remove foliage; take 8/10 WOOD (J).
- Go right.
- Take 9/10 WOOD (K).
- Walk down; go left.
- Use (L-M); take 10/10 WOOD.
- Walk down 5x; go left.
- Place 10 WOOD (N).
- Go forward.
Chapter 2: Road
- Talk; earn WRENCH (O).
- Take SHIP IN A BOTTLE (P).
- Take BOARD (Q).
- Remove sticks; take 3/4 GLASS SPHERES; place BOARD (R).
- Play HOP; earn WHEEL (S).
- Walk down.
- Place MOUSETRAP (A).
- Open bag; move (B-A); earn MOUSE.
- Walk down.
- Use MOUSE; take 4/4 GLASS SPHERES (C).
- Walk down.
- Select (D).
- Place GLASS SPHERES; solution (E).
- Go Colin's House Yard.
- Solution (F).
- Take JACK (G).
- Go to Road.
- Use JACK (H).
- Use WHEEL and WRENCH (I).
- Remove leaves; use KEY (J).
- Open chest; take GARDENING SCISSORS (K).
- Use GARDENING SCISSORS (L).
- Solution (M).
- Talk (A).
- Use HOE; take CORKSCREW (B).
- Take DRY LEAVES and SNIPS (C).
- Select; use DRY LEAVES, MATCHES, and CAST; use (D-E). Take HARDENED CAST.
- Open bag; take GRINDSTONE (F).
- DULL KNIFE on GRINDSTONE; earn KNIFE.
- Place HARDENED CAST (G).
- Select (H).
- Go right 2x; go forward.
- Take MACHETE (I).
- Walk down 3x; go forward 2x.
- Use MACHETE (J).
- Go forward.
- Go left (K).
- Take BOARD (L).
- Walk down, forward.
- Place BOARD (M).
- Go forward; go left 2x.
- Take DYNAMITE (N).
- Walk down 7x; go right, and then forward 2x.
- Place and select DYNAMITE (O).
- Go forward.
- Use KNIFE; open box; take SYRINGE (A).
- Take SACK (B).
- Go forward.
- Take LONG SPEAR (C).
- Use SNIPS; earn MEDALLION (D).
- Walk down.
- Use LONG SPEAR; earn CODE (E).
- Walk down.
- Talk; earn APPLES (F).
- Use MEDALLION; take MAGNET and NAIL PULLER (G).
- CORKSCREW and MAGNET on SHIP IN A BOTTLE; earn PART OF MECHANISM.
- Go forward.
- Use NAIL PULLER; open BOX (H); play HOP; earn BOTTLE OF WINE.
- Use BOTTLE OF WINE and SYRINGE on APPLES; earn APPLE FOR THE HEDGEHOG.
- Place CODE and PART OF MECHANISM (I).
- Rotate counter-clockwise to put outer arrow on 1 (J).
- Rotate clockwise to place middle arrow on 5 (K).
- Rotate counter-clockwise to 9 (L).
- Final positions (M).
- Take TRIANGULAR CHIP (N).
- Walk down.
- Use APPLE FOR THE HEDGEHOG and SACK; earn HEDGEHOG (O).
- Go forward 2x.
- Use HEDGEHOG (P).
- Select (Q).
- Select (R).
- Place TRIANGULAR CHIP; solution (H-B)-(G-E)-(B-H)-(L-E)-(A-I)-(K-F)-(D-K)-(C-I)-(K-F)-(J-B).
- Go forward.
- Take 1/4 GRIPS, HINT, and PUZZLE PIECES (M).
- Go left.
- Take ROPE (N).
- Select (O).
- Take 1/3 GEARS (P).
- Take 2/3 GEARS; place HINT (Q).
- Select 1-7; take JAWS (R).
- Place PUZZLE PIECES; solution (S).
- Take SIEVE and CLUE (T).
- Walk down.
- Use SIEVE; earn DETAIL (A).
- Use JAWS; take PENDANT (B).
- Use JAWS; take MAGNIFYING GLASS (C).
- Go left.
- Select (D).
- Place CLUE and DETAIL; solution F-H-G-H-G-E-I-G-E-I-Gx2-I-G-H-Gx2-H.
- Go forward.
Chapter 3: Cabin
- Remove scrolls; take 3/3 GEARS, RAZOR BLADE and DUCT TAPE (K).
- Take REBAR; place GEARS and select handle (L).
- Use RAZOR BLADE; take 1/2 ICE SKATE BLADE (M).
- Use REBAR; take TUBE (N).
- Open TUBE; unroll map; take 2/4 GRIPS.
- Select P-O-Px3.
- Open chest; take WRENCH and AUGER (Q).
- Walk down.
- Use DUCT TAPE (A).
- Select; earn KEY (B).
- Walk down, right.
- Use WRENCH; earn 2/2 ICE SKATE BLADE (C).
- Go to Cabin.
- Use KEY; take OIL (D).
- Walk down 2x.
- Use OIL; take SIGNET RING (E).
- Go right.
- Use OIL and MAGNIFYING GLASS; take 3/4 GRIPS (F).
- Go to Cabin.
- Use SIGNET RING; open book; select page (G).
- Select (H); remove all red except the areas shown (I).
- Select (J); remove all blue except the areas shown (K).
- Select (L); remove all green except the areas shown (M).
- Select (N); remove all orange except the areas shown (O).
- Select (P).
- Take 4/4 GRIPS (Q).
- Use GRIPS (R); play HOP; earn ICE SKATE SHOES.
- ICE SKATE BLADE and WRENCH on ICE SKATE SHOES; earn ICE SKATES.
- Go to Frozen Lake.
- Use ICE SKATES (A).
- Use AUGER; take HAND (B).
- Select (C).
- Place HAND; set rings (D-E-F).
- Take GRAPPLE and PICK-UP TOOL (G).
- ROPE on GRAPPLE; earn GRAPPLING HOOK.
- Place GRAPPLING HOOK (H) and AUGER (I); select (H).
- Go forward.
- Talk; earn CLAMP (J).
- Take SILVER KEY, SCOOP, and EMPTY BAG (K).
- Use PICK-UP TOOL (L).
- Use RAZOR BLADE; take PUTTY KNIFE; use CLAMP and WRENCH (M).
- Go forward.
- Earn ARBOREAL KEY.
- Remove lid; use EMPTY BAG and SCOOP; take 1/3 LENSES and BAG OF GRAIN (N).
- Use PUTTY KNIFE and PENDANT (O).
- Take HAMMER (P).
- Take BOARDS (Q).
- Use ARBOREAL KEY (R).
- Go left.
- Select (A).
- Use BAG OF GRAIN; take CURTAIN WAND (B).
- Play HOP (C).
- Take CARVED KEY (D).
- Use CURTAIN WAND (E).
- Use CARVED KEY; read diary; take SET OF PATTERNS (F).
- Use SILVER KEY; take NAILS (G).
- Walk down.
- Remove stone and broken boards; use BOARDS, NAILS, and HAMMER (H).
- Go right.
- Remove leaves; take HANDLE and GOLDEN KEY (I).
- Take HATCHET (J).
- Use HATCHET; earn YEW WOOD (K).
- Walk down, left.
- Place SET OF PATTERNS and YEW WOOD; solution E-D-J-H-A-E-F-I-B-C-G-F; earn KEY TO THE TOWN HALL.
- Use GOLDEN KEY; take 1/2 LEVERS (K).
- Walk down, right.
- Use KEY TO THE TOWN HALL (L).
- Go right.
- Talk (M).
- Take BRONZE KEY (N).
- Walk down 2x; go left.
- Use BRONZE KEY; take 2/3 LENSES and 2/2 LEVERS (O).
- Go to Town Hall.
- Remove books and use LEVERS; remove items and take VALVE (P).
- Walk down.
- Select (Q).
- Place VALVE (C).
- Turn arrows to yellow area C-B-D-A-C.
- Take BELT; use HATCHET; earn ASH WOOD (E).
- Use BELT (F).
- Go to Roger's House.
- Place ASH WOOD; solution F-C-I-J-E-B-J-G-A-B-D-H-F; earn ARBOREAL KEY.
- Walk down, right, and forward.
- Use ARBOREAL KEY (K).
- Go forward.
Chapter 4: Albert's House
- Use HANDLE (L).
- Take FAN (M).
- Take PICKAXE (N).
- Open cabinet; take SCREWDRIVER (O).
- Use SCREWDRIVER; take KEY (P).
- Use KEY; take FLASK, POT, EMPTY JAR, AWAKENING POLLEN RECIPE, EMPTY SPRAY BOTTLE, and SQUARE VALVE (Q).
- Take BASKET; use POT; earn POISON FROM THE RIVER (R).
- Walk down.
- Place and select SQUARE VALVE (S).
- Play HOP; take REAPING HOOK (T).
- Walk down.
- Use PICKAXE and HATCHET; earn AMARANTH WOOD (U).
- Go right.
- Use FLASK; earn ALOE JUICE (V).
- Go to Roger's House.
- Place AMARANTH WOOD; solution A-B-C-A-D-E-F-D-B-E-C-F-A; earn ARBOREAL KEY.
- Walk down; go right, left.
- Use ARBOREAL KEY (G).
- Play HOP (H).
- HOP mini-game 1 solution M-L-M-I-L-M-K-I-L-M-J-K-I-L-M.
- HOP mini-game 2 solution 1-3 (N).
- HOP mini-game 3 solution P-O-R-S-T-Q-P-S-R-U-V-S-T-W; take LEVER ARM.
- Place and select LEVER ARM; use EMPTY SPRAY BOTTLE; earn SPRAY BOTTLE (A).
- Walk down 3x.
- Use SPRAY BOTTLE and REAPING HOOK; earn RED ROSE (B).
- Walk down.
- Use BASKET; earn RED BERRIES (C).
- Walk down.
- Use REAPING HOOK; earn SOMNOLENT FLOWER BUD (D).
- EMPTY JAR, POISON FROM THE RIVER, ALOE JUICE, RED BERRIES, SOMNOLENT FLOWER BUD, and RED ROSE on AWAKENING POLLEN RECIPE; earn BASKET WITH INGREDIENTS.
- Go to Albert's House.
- Select (E).
- Place BASKET WITH INGREDIENTS; close instructions.
- Turn (S); use (F-G)-(H-G)-(I-G).
- Select (J); use (K-J)-(L-J)-(M-N)-(O-N)-(N-J)-(P-G)-(Q-R).
- Select (R-S-J-T-U).
- Take JAR WITH WAKE-UP POLLEN (R).
- Use JAR WITH WAKE-UP POLLEN and FAN (A).
- Move items; take 3/3 LENSES (B).
- Go to Town Hall.
- Talk; earn CUP SHAPED KEY (C).
- Place CUP SHAPED KEY (D).
- Play HOP (E).
- HOP mini-game 1 solution (F).
- HOP mini-game 2 solution (H-G-I-H-G); take CRYSTALS.
- Place LENSES; select (J).
- Select 1-3 (K).
- Select 1-3 (L).
- Walk down 5x.
- Use CRYSTALS (M).
- Solution (N).
- Take LIANA and 1/4 SNAKE KEYS (A).
- Use LIANA; earn HANDLE (B).
- Take TWISTED FORK; use HANDLE (C).
- Go forward.
- Take POKER (D).
- Go forward.
- Use POKER; earn TABLET WITH ENGRAVING (E).
- Take GARDEN GLOVE (F).
- Take MIRROR FRAGMENT (G).
- Use TWISTED FORK; earn FORGED SYMBOL (H).
- Walk down.
- Use MIRROR FRAGMENT; earn STRIP OF FABRIC (I).
- Go forward, left.
- Play HOP; earn 2/4 SNAKE KEYS (J).
- Take SOLAR CHARM and STONES (K).
- Place STONES; select 3x; take LEVER and METAL BRUSH; push button (L).
- Place SOLAR CHARM; take PUZZLE PIECE and 3/4 SNAKE KEYS (M).
- Walk down.
- Place PUZZLE PIECE; select (N-O).
- Walk down.
- Use GARDEN GLOVE and METAL BRUSH; take CLAY KEY (P).
- Go forward, right.
- Select 1-9; restore items; earn LADDER (A).
- Take DISK WITH PATTERN; place LADDER (B).
- Take PLATE WITH A DRAWING (C).
- Walk down.
- Place PLATE WITH A DRAWING (D).
- Select differences (E).
- Walk down.
- Select (F).
- Place DISK WITH PATTERN; solution (G).
- Take VALVE (H).
- Go forward.
- Use VALVE (I).
- Take COLORED TILE (J).
- Walk down 2x.
- Select (K).
- Place COLORED TILE (L).
- Select 1-6 (M).
- Select 7-12 (N).
- Select 13-18 (O).
- Take 4/4 SNAKE KEYS (P).
- Go forward 2x.
- Place SNAKE KEYS (Q).
- Go forward.
- Take MUG (R).
- Go forward (S).
Chapter 5: Gorgon's Crypt
- Take 1/6 FANGS; place CLAY KEY (A).
- Take PRESSURE GAUGE (B).
- Take RAG (C).
- Place FORGED SYMBOL (D).
- Solution H-F-G-K-J-H-F-G-K-J-H-E-I-J-H.
- Play HOP (L).
- Take EAGLE HEAD FIGURINE; use MUG; earn MUG WITH WATER (M).
- Use MUG WITH WATER; earn MUG WITH BOILING WATER (A).
- Walk down.
- Use RAG and TABLET WITH ENGRAVING; solution (B).
- Take HAMMER WITH A CHISEL, TANK, and SAW (C).
- Walk down 2x.
- Use HAMMER WITH A CHISEL; take OLD TORCH (D).
- STRIP OF FABRIC on OLD TORCH; earn TORCH.
- Go to Gorgon's Crypt.
- Use TORCH; earn BURNING TORCH (E).
- Walk down 3x.
- Use BURNING TORCH; take BOTTLE WITH ACID (F).
- Go to Treasury.
- Use BOTTLE WITH ACID (G).
- Select K-L-M-J-H-K-I-L-H-I-J-K.
- Remove sword; note code (N).
- Walk down, go right.
- Use MUG WITH BOILING WATER; note code (A).
- Select (B).
- Solution (C).
- Take KEY (D).
- Use KEY; take ANCHORAGE (E).
- Play HOP (F); mini-game 1 solution (G). Mini-game 2 solution (H).
- Take BOOK ABOUT GORGON (I).
- Go to Spiral Staircase.
- Select (J).
- Place LEVER, ANCHORAGE, PRESSURE GAUGE, and TANK; restore 1-7 (K).
- Final (L).
- Go to Town Hall.
- Place EAGLE HEAD FIGURINE; select A-G-E-F-G-Cx2-G-Bx2.
- Take 2/6 and 3/6 FANGS (H).
- Go to Albert's House.
- Talk; earn ROPE (I).
- Use ROPE (J).
- Take 4/6 FANGS (K).
- Go right.
- Use SAW (L).
- Move items; take SKELETON PAW (M).
- Use SKELETON PAW; earn HONEY SPOON (N).
- Go forward.
- Take GARDEN SHOVEL (O).
- Move items; take 1/5 and 2/5 MULTICOLORED CHIPS (P).
- Use (Q-R); tale 3/5 and 4/5 MULTICOLORED CHIPS.
- Take SLINGSHOT (S).
- Take CLIPPERS (T).
- Walk down 2x.
- Use SAW and GARDEN SHOVEL; open bag; take SWIMMING MASK (A).
- Use SLINGSHOT; earn BRUSH (B).
- Use BRUSH (C).
- Select (D); use CLIPPERS; take CHAIN (E).
- Use SWIMMING MASK (F). Play HOP; earn OWL FIGURINE.
- Use CHAIN; take ANCHOR WITH CHAIN (G).
- Go forward 2x.
- Use ANCHOR WITH CHAIN (H).
- Use HONEY SPOON; earn SPOON WITH HONEY; take 5/5 MULTICOLORED CHIPS (I).
- Place OWL FIGURINE; select panel (J).
- Place MULTICOLORED CHIPS on grid.
- Solution C-Fx2-E-Fx7-D-Fx4-C-Fx7-A-Fx8.
- Go forward.
- Use SPOON WITH HONEY; take 5/6 FANGS and DENTAL FORCEPS (G).
- Walk down 2x.
- Use DENTAL FORCEPS; earn 6/6 FANGS (H).
- Go forward 2x.
- Select (I).
- Place FANGS; select 1-9 (J).
- Take SPEAR (K).
- Select (L).
- Use SPEAR (M).
- Select (N).
- Play HOP (O); mini-game solution (P); earn MIRRARRIUM.
- You earn SPECIAL SWORD.
- Go to Spiral Staircase.
- Place MIRRARRIUM (Q).
- Congratulations! You have completed Darkness and Flame: Enemy in Reflection!
Created at: 2019-10-27